

Sometimes the application may not come to the foreground when you transfer and will instead flash on the taskbar. However, you may prefer to use the widely-used TIFF format instead. This plugin enables you to use exchange textures using BodyPaint 3D’s native. Here you can adjust the default path where Cinema 4D saves new textures.Ĭlick on Close to hide the plugin’s rollout menu.

Use this command to adjust the file location of your Cinema 4D executable. Please remain patient or export only a smaller number of selected objects. Note that large, complex scenes may require some time to be fully exported. This will export every item in the 3ds Max scene tree such as lights, cameras, objects, materials and backgrounds. Use this option to export a complete scene from within 3ds Max. When you import objects back into 3ds Max there should be no need to re-select these objects as the plugin will automatically re-select them, ready to be exported again into BodyPaint 3D. Make sure that you have selected at least one object within 3ds Max (using any selection method) then click the Export Selected button. Use this option to export a selection of objects from within 3ds Max. The object you wish to export must be selected by using the standard pick object or select by name feature of 3ds Max the latter may be accessed using the H shortcut. Use this option to export a single object from within 3ds Max. Sending your object or scene from 3ds Max to BodyPaint 3D’s is child’s play. What is being referred to is the BodyPaint 3D functionality within Cinema 4D. Note that BodyPaint 3D is often referred to in the following, even though this product is no longer available as such. This will ensure that maximum data is preserved in your saved texture files. However, we recommend that you switch the format to PSD instead if you use Photoshop or a paint tool that supports layered PSD files.

Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D
